Author Archives: Johnathan

Total Recoil Is Now Available On Android

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Mobile games publisher, Thumbstar Games, is pleased to announce Total Recoil from Eiconic Games, a fantastic arcade shooter is out today on Android devices! There are only two rules of Total Recoil: Rule one: Shoot everything that moves Rule two: Shoot everything that doesn’t Welcome to Total Recoil Look lively soldier, grab your gear and fall in line for the biggest, baddest, ... Read More »

WeeWaa: Rock On! Jams Onto App Store

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Family-friendly mobile game WeeWaa: Rock On! takes the stage today, releasing on the App Store. WeeWaa: Rock On! is a colorful, 3D rock n’ roll-themed fling-physics game featuring cartoonish graphics, responsive touch and swipe gestures, and whimsical music from Oslo-based new wave composer Cuckoo. Published by UI Entertainment and developed by Zoink! Games, WeeWaa: Rock On! is available to download now for free for iPhone, iPad, iPod ... Read More »

“Jane Wilde” Saunters Onto iPhone, iPad And iPod Touch Today

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Boot scootin’ side-scroller shootin’ fun hits iOS today, as developer LevelBit today announced that Jane Wilde is now available for free-to-play download from the App Store. With the help of an arsenal of weapons, this curvy sharp shooter storms the Wild West and Deep South to rid the many ghost towns of their new, and unwelcome, undead residents. Jane Wilde is an over-the-top cartoon ... Read More »

Second Phase of Eldevin Closed Beta Begins

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Hunted Cow Studios announced today that the second phase of Closed Beta for Eldevin, its highly anticipated browser-based massive multiplayer online roleplaying game, has launched. This new version of the game features a plethora of new features and improvements and as such, Hunted Cow is welcoming thousands of new players to the beta, after an overwhelmingly positive response to the game. ... Read More »

Groove Heaven, a new rhythmical Nintendo 3DS puzzle game is Coming Soon to Europe and the Americas

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Developer and publisher of video games, Teyon and Japanese developer, FUN UNIT, announced the collaborated release of the hippest title to hit Nintendo 3DS, Groove Heaven. The game will be released on Nintendo eShop in Europe and the Americas on May 23 for €3.99 and $3.99 respectively. Rhymi must deliver a love letter to a beautiful angel, only she is ... Read More »

The Jump: Escape The City Hits 500,000 Games, Community-Driven Update Released

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Gone Gaming has announced some big statistics, a significant update and future plans for its free-to-play debut title The Jump: Escape The City. The adrenaline-pumping challenge has seen over 500,000 games played on Android and iOS devices, amid rave reviews, with its creators using real game data to shape updates. Set in a dark comic book world, The Jump challenges you to a high-speed, 5 ... Read More »

Stardock’s Turn-based Fantasy Strategy PC Title Fallen Enchantress – Legendary Heroes Now Available

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While the world and people have begun to recover, foul creatures, bandits and worse have come to dominate the land. The fledgling civilizations of the world must first vanquish the monsters that freely roam the world before their kingdoms will flourish. Legendary Heroes is a stand-alone expansion pack to Fallen Enchantress, the epic 2011 fantasy strategy game from Stardock. Existing ... Read More »

Indie Narrative / Strategy Game 7 Grand Steps Will Release June 7 for PC and Mac

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Indie developer Mousechief is announcing that 7 Grand Steps: What Ancients Begat will release on June 7, 2013 from Steam and Mousechief.com. This unique casual game was a finalist in the Nuovo category of this year’s Independent Game Festival and received an honorable mention in narrative. A 15-20 hour experience not including replays, 7 Grand Steps will sell for $15 as a PC / Mac ... Read More »

Undead Hunt available now for Android

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BarbaSoft Team is proud to announce the release of Undead Hunt (formerly known during the open beta, as TSUZP! a zombie tale), a tactical hybrid squad based game, where four mates have to counter nearly endless zombies. In the making of the game, our main objective was to create a rich game with controls specifically designed for the touchscreen: you tell ... Read More »

And now another message from our good friend Deadpool

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EVERY DAY on social media I hear it. People stop me on the street just to ask it. “Show me the DEADPOOL videogame marketing!” they demand. “Buzzword the crap outta me!” They want info on retail drivers. They’re all about how I’m incentivizing early adoption.  And they freakin’ demand insight on how I’m monetizing my user base. Well, OKAY. I hear you! ... Read More »

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